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Post by Gazmer on Aug 16, 2016 21:24:55 GMT
I am having some trouble figuring out how the proportions of the Cone Area attack work. Cone Attacks create a triangle, or a cone, which originates adjacent to the user. The shape has a base length of 3 meters. The user may add double their Bit Value to the length. I shall refer to this image for terms. Ok when the description says length I am going to assume that means the Height of the cone. But what is the Base of the cone? Am I missing something? Am I to assume it is Equalatieral?
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Post by TM93 on Aug 17, 2016 3:35:28 GMT
It's kind of a messy wording issue that I have trouble fixing, but the 'base' in this case is the base height, not the base width of the shape.
Basically it makes a triangle with a height of X, where X is 3+(Bitx2).
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Post by Gazmer on Aug 17, 2016 4:09:17 GMT
I got that point. I literally ment how large is the triangle base. All we get from that math is a height. No mention of how wide it can get or be.
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Post by TM93 on Aug 17, 2016 7:10:47 GMT
Well how I usually roll with keeping to strict AoE rules is with grids, there's rarely a reason to not just go "okay you hit them all" when you're just stating distances without a grid, so using that grid, I always made a bit of a pyramid with the tip being a 1x1 square next to the user. Then moving on to a 1x3 row, then a 1x5 row, basically adding 2 to each side as it goes on, until it's hit the appropriate length. For example, a Cone 5 Attack would have the base width be 9 meters.
I know it makes very little sense, but to be fair cone was one of those "weird" ones that I didn't really think through 100% when I made it back before I started working on DDA. I never really thought too much about it.
If you're not using a grid, or you want to figure it out manually for whatever reason, just assume that the base is equal to the height then for simplicity's sake, no need to go into crazy math to figure out the base for a equalateral triangle.
If this makes no sense I blame it being 2AM.
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Post by Gazmer on Aug 17, 2016 7:13:36 GMT
No the add 2 rule is fine and should be mentioned in the book. I just needed some clearing up on it. Hurray progress. Now i wont feel un prepared to use this quality!
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